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How Games Influence Design
This is part 1 in a series on how games influence instructional design. We get nostalgic in this episode about video games going as far back as Oregon Trail and as recent as Assassin’s Creed Origins.
And we’re having a book Giveaway! Share this episode on social media (before Nov. 1st 2017) and tag us @RedesignPodcast to be entered to win a copy of: For the Win: How Game Thinking Can Revolutionize Your Business. Winner will be announced in November.
Games mentioned:
- Knights of the Old Republic (1 & 2)
- Mass Effect (1-3 & Andromeda)
- Dragon Age (1-3)
- Starcraft 2
- Halo
- Half-Life (1 & 2)
- Pacman
- Battlefield 1942
- Star Wars Battlefront
- Dr. Mario
- Pokemon Snap
- The 7th Guest
- Pole Position
- Assassin’s Creed (Origins & Syndicate)
- Farcry
- Super Mario Bros.
- Metroid
- Mortal Kombat
- Soul Caliber
- X-Com (1 & 2)
- Road Rash 2
- Oregon Trail
- The Banner Saga
- Flight Simulator
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Intro & Outro music: Super Mario Bros. 2 Overworld Theme played on piano by Joe.